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Music education in the United States is implemented in many schools as a form of modern-day teaching. Music education is a field of study that focuses on the teaching and application of music in the classroom. As this addition to the curriculum progresses, the effects and implications to this course of study are being widely debated, especially ...
Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...
Musical literacy. Musical literacy is the reading, writing, and playing of music, as well an understanding of cultural practice and historical and social contexts. Music literacy and music education are frequently talked about relationally and causatively, however, they are not interchangeable terms, as complete musical literacy also concerns ...
Music education is a field of practice in which educators are trained for careers as elementary or secondary music teachers, school or music conservatory ensemble directors. Music education is also a research area in which scholars do original research on ways of teaching and learning music. Music education scholars publish their findings in ...
In July, Toronto has an average mean temperature of 22.3 °C (72.1 °F) and afternoon maximum average of 26.6 °C (79.9 °F) The average humidity is 74 percent, and the city (downtown area) averages five days with the temperature exceeding 30 °C (86 °F) and about 65 millimetres (2.6 in) of precipitation, mostly brief periods of showers and ...
The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1][ 2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3] Gamification, broadly defined, is the process ...
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder" is a toy).
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