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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  4. Comparison of Microsoft Windows versions - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Microsoft...

    Comparison of Microsoft Windows versions. Microsoft Windows is the name of several families of computer software operating systems created by Microsoft. Microsoft first introduced an operating environment named Windows in November 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces (GUIs).

  5. How to upgrade from 32-bit to 64-bit version of Windows 10 - AOL

    www.aol.com/news/upgrade-32-bit-64-bit-212659036...

    Select the "Create installation media (USB flash drive, DVD, or ISO file) for another PC" option. Create installation media. Click the Next button. Clear the "Use the recommended options for this ...

  6. x86-64 - Wikipedia

    en.wikipedia.org/wiki/X86-64

    The five-volume set of the x86-64 Architecture Programmer's Manual, as published and distributed by AMD in 2002. x86-64 (also known as x64, x86_64, AMD64, and Intel 64) [note 1] is a 64-bit version of the x86 instruction set, first announced in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new ...

  7. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    32-bit A descriptor for hardware or software that arose during the fifth generation of video game consoles, targeting 32-bit computer architecture. 64-bit A descriptor for hardware or software that arose during the fifth generation of video game consoles, targeting 64-bit computer architecture. A AAA. Also triple A.

  9. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    Mingw-w64 can generate 32-bit and 64-bit executables for x86 under the target names i686-w64-mingw32 and x86_64-w64-mingw32. History [ edit ] In 2005, Mingw-w64 was created by OneVision Software under cleanroom software engineering principles, since the original MinGW project was not prompt on updating its code base, including the inclusion of ...