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In computer programming, a default argument is an argument to a function that a programmer is not required to specify. In most programming languages, functions may take one or more arguments. Usually, each argument must be specified in full (this is the case in the C programming language [1] ). Later languages (for example, in C++) allow the ...
The Quine–McCluskey algorithm ( QMC ), also known as the method of prime implicants, is a method used for minimization of Boolean functions that was developed by Willard V. Quine in 1952 [1] [2] and extended by Edward J. McCluskey in 1956. [3] As a general principle this approach had already been demonstrated by the logician Hugh McColl in ...
Template metaprogramming ( TMP) is a metaprogramming technique in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The output of these templates can include compile-time constants, data structures, and complete functions.
Most programming languages support binary operators and a few unary operators, with a few supporting more operands, such as the ?: operator in C, which is ternary. There are prefix unary operators, such as unary minus -x, and postfix unary operators, such as post-increment x++; and binary operations are infix, such as x + y or x = y.
Abstract syntax tree. An abstract syntax tree ( AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.
Pure function. In computer programming, a pure function is a function that has the following properties: [1] [2] the function return values are identical for identical arguments (no variation with local static variables, non-local variables, mutable reference arguments or input streams, i.e., referential transparency ), and. the function has no ...
In computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state ...
Rule of three. The rule of three (also known as the law of the big three or the big three) is a rule of thumb in C++ (prior to C++11) that claims that if a class defines any of the following then it should probably explicitly define all three: [1] destructor. copy constructor. copy assignment operator. These three functions are special member ...