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Website. emmet .io. Free and open-source software portal. Emmet (formerly Zen Coding [1]) is a set of plug-ins for text editors that allows for high-speed coding and editing in HTML, XML, XSLT, and other structured code formats via content assist. The project was started by Vadim Makeev in 2008 [2] and continues to be actively developed by ...
Unity is a cross-platform engine. The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 19 different platforms, including mobile, desktop, consoles, and virtual reality. Unity 2020 LTS officially supports the following platforms:
wikEd is a full-featured, in-browser text editor that adds enhanced text processing functions to Wikipedia and other MediaWiki edit pages (currently Mozilla, Firefox, SeaMonkey, Safari, and Chrome only). Features include: Pasting formatted text, e.g. from MS-Word (including tables)
Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS: Quake III Arena, Quake Live: GPL-2.0-or-later: Also termed the Quake III engine. id Tech 3.5: C: 2005 C: Yes 3D Windows, Linux, macOS: Return to Castle Wolfenstein, Wolfenstein: Enemy Territory: GPL-3.0-or-later: Improvements to the ...
Mass Effect 3 is a 2012 action role-playing video game developed by BioWare and published by Electronic Arts.The third major entry in the Mass Effect series and the final installment of the original trilogy, it was released in March 2012 for Microsoft Windows, Xbox 360, and PlayStation 3.
In December 2015, Oovee opened up the game to its player base with Steam Workshop support, seeing the release of its truck and map editor. A news post on the Spintires Steam page by Oovee, suggested that Spintires was not over as many had suggested, and showed signs of further graphical improvements and additions to gameplay.
The game was developed under usage of Simple DirectMedia Layer as cross-platform middlelayer targeting OpenGL and OpenAL. Game engine and physics engine are own developed. The game's metadata are S-Expressions of the programming language Lisp, scripts are written in Squirrel.
Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. [2] It is a sequel to Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs, 14 different civilizations [3] and ...