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  2. Comparison of documentation generators - Wikipedia

    en.wikipedia.org/wiki/Comparison_of...

    Extend the generator classes through Perl programming. Only linking pdoc: overridable Jinja2 templates source code syntax highlighting, automatic cross-linking to symbol declarations Yes phpDocumentor: Smarty-based templates (1.x), Twig-based templates (2+) class inheritance diagrams

  3. Category : Anime programming blocks navigational boxes

    en.wikipedia.org/wiki/Category:Anime_programming...

    [[Category:Anime programming blocks navigational boxes]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Anime programming blocks navigational boxes]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  4. Category:WikiProject Anime and manga templates - Wikipedia

    en.wikipedia.org/wiki/Category:WikiProject_Anime...

    [[Category:WikiProject Anime and manga templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:WikiProject Anime and manga templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  5. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja (template engine) Jinja is a web template engine for the Python programming language. It was created by Armin Ronacher and is licensed under a BSD License. Jinja is similar to the Django template engine but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox. It is a text-based template language ...

  6. Category:Anime and manga templates - Wikipedia

    en.wikipedia.org/wiki/Category:Anime_and_manga...

    [[Category:Anime and manga templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Anime and manga templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  7. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Boilerplate code. In computer programming, boilerplate code, or simply boilerplate, are sections of code that are repeated in multiple places with little to no variation. When using languages that are considered verbose, the programmer must write a lot of boilerplate code to accomplish only minor functionality. [ 1]

  8. Vim (text editor) - Wikipedia

    en.wikipedia.org/wiki/Vim_(text_editor)

    Vim ( / vɪm / ⓘ; [ 5] vi improved) is a free and open-source, screen-based text editor program. It is an improved clone of Bill Joy 's vi. Vim's author, Bram Moolenaar, derived Vim from a port of the Stevie editor for Amiga [ 6] and released a version to the public in 1991. Vim is designed for use both from a command-line interface and as a ...

  9. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.