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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraftmodis a modthat changes aspects of the sandboxgame Minecraft. Minecraftmods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studiosdoes not provide an APIfor ...

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  5. MLB announces changes to 2024 Home Run Derby rules and format

    www.aol.com/sports/mlb-announces-changes-2024...

    Ian Casselberry. June 30, 2024 at 9:15 PM. Major League Baseball announced changes to the 2024 All-Star Home Run Derby on Sunday. The event will be held on July 15 at Globe Life Field in Arlington ...

  6. AOL Mail

    mail.aol.com/?rp=webmail-std/en-us/basic

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Mets RHP Kodai Senga throws 52 pitches over 2 2/3 ... - AOL

    www.aol.com/news/mets-rhp-kodai-senga-throws...

    Mets pitcher Kodai Senga tossed 2 2/3 scoreless innings of two-hit ball Tuesday night in his second minor league rehab start. Sidelined all season by a shoulder injury, the New York right-hander ...

  9. Albania's best-known novelist Ismail Kadare dies at 88 - AOL

    www.aol.com/news/acclaimed-albanian-novelist...

    Aleksandar Vasovic. July 1, 2024 at 7:42 AM. By Aleksandar Vasovic. BELGRADE (Reuters) -Ismail Kadare, an acclaimed Albanian novelist and playwright who defied his country's longtime Communist ...