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The initial version of the system software for the PlayStation 4 is 1.01 as pre-installed on the original consoles. Support for the Remote Play and second screen experiences were added in version 1.50, which was launched on the same day the PlayStation 4 console itself was released in North America on November 15, 2013.
Input and output. The PlayStation 4 features 802.11 b/g/n Wi-Fi connectivity, Ethernet (10BASE-T, 100BASE-TX and 1000BASE-T), Bluetooth 2.1, and two USB 3.0 ports. An auxiliary port is also included for connection to the PlayStation Camera, a motion detection digital camera device. [ 46]
Official website. USA. EU. Japan. The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell. The system is built on a Unix -base which is derived from FreeBSD and NetBSD. [ 2][ 3]
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The Game Boy Interface is a homebrew software frontend for the Game Boy Player peripheral, and is often used for capturing high-quality footage from Game Boy, Game Boy Color, and Game Boy Advance games. [84] The 16-bit top-down shooter Xeno Crisis has received a version for the GameCube, released on physical optical disc. [76]
Microsoft Product Activation is a DRM technology used by Microsoft Corporation in several of its computer software programs, most notably its Windows operating system and its Office productivity suite. The procedure enforces compliance with the program's end-user license agreement by transmitting information about both the product key used to ...
- John Taylor, AMD The PlayStation 4 uses an Accelerated Processing Unit (APU) developed by AMD in cooperation with Sony. It combines a central processing unit (CPU) and graphics processing unit (GPU), as well as other components such as a memory controller and video decoder. The CPU consists of two 28 nm quad-core Jaguar modules totaling 8 64-bit x86-64 cores, 7 of which are available for ...
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. [ 4][ 1] It uses XrossMediaBar as its graphical shell. The process of updating is almost identical to that ...