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  2. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

  3. Alt code - Wikipedia

    en.wikipedia.org/wiki/Alt_code

    Alt code. On personal computers with numeric keypads that use Microsoft operating systems, such as Windows, many characters that do not have a dedicated key combination on the keyboard may nevertheless be entered using the Alt code (the Alt numpad input method ). This is done by pressing and holding the Alt key, then typing a number on the ...

  4. Structure and Interpretation of Computer Programs ( SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [ 1] It teaches fundamental principles of computer programming, including recursion ...

  5. Character encoding - Wikipedia

    en.wikipedia.org/wiki/Character_encoding

    A code point is a value or position of a character in a coded character set. [10] A code space is the range of numerical values spanned by a coded character set. [10] [12] A code unit is the minimum bit combination that can represent a character in a character encoding (in computer science terms, it is the word size of the character encoding).

  6. Backus–Naur form - Wikipedia

    en.wikipedia.org/wiki/Backus–Naur_form

    Backus–Naur form. In computer science, Backus–Naur form ( / ˌbækəs ˈnaʊər /) (BNF or Backus normal form) is a notation used to describe the syntax of programming languages or other formal languages. It was developed by John Backus and Peter Naur. BNF can be described as a metasyntax notation for context-free grammars.

  7. Escape character - Wikipedia

    en.wikipedia.org/wiki/Escape_character

    Escape character. In computing and telecommunication, an escape character is a character that invokes an alternative interpretation on the following characters in a character sequence. An escape character is a particular case of metacharacters. Generally, the judgement of whether something is an escape character or not depends on the context.

  8. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  9. Statement (computer science) - Wikipedia

    en.wikipedia.org/wiki/Statement_(computer_science)

    Statement (computer science) In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. [ 1] A program written in such a language is formed by a sequence of one or more statements. A statement may have internal components (e.g. expressions ).