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Automation. (video game) Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [ 1] It is currently available via Steam.
See Lists of video games for related lists.. This is a comprehensive index of business simulation games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
www .openttd .org. OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [ 5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe . OpenTTD duplicates most features of Transport Tycoon Deluxe and has ...
Detroit (video game) Detroit. (video game) Detroit is a turn-based business simulation game that puts one in charge of a fledgling automobile company starting in 1908 (the year the Ford Model T was introduced). The player is responsible for the financing, research and development, design, testing, production, and marketing of automobile product ...
William Richard Morris, Viscount Nuffield, GBE, CH, FRS (10 October 1877 – 22 August 1963), was an English motor manufacturer and philanthropist. He was the founder of Morris Motors Limited and is remembered as the founder of the Nuffield Foundation, the Nuffield Trust and Nuffield College, Oxford, as well as being involved in his role as President of BUPA in creating what is now Nuffield ...
6,800 (1978) 5,700 (1982 closure) Fremont Assembly was a General Motors automobile factory in Fremont, California, in the San Francisco area, replacing the older Oakland Assembly. Groundbreaking for the plant occurred in September 1961, and the plant produced its first vehicle on May 1, 1963. Production continued through March 1, 1982, when the ...
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Funny Cars started as stockers, and were, at first, pure exhibition cars, in the Super/Factory Experimental (S/FX) class; NHRA treated them like a passing fad, [17] and tried to "legislate them out of existence" by placing them in first gas and then fuel dragster classes, with cars of half the weight and twice the horsepower. [17]