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Saints Row 2 (mobile) Soda Constructor. Space Impact. Sphinx and the Cursed Mummy. Spiral Knights. Splatterhouse. Split/Second: Velocity. Street Fighter II.
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
Dominoes: All Fives. All Fives features beautiful art, fast gameplay, and solo or multiplayer modes. Expose multiples of five and score! By Masque Publishing. Advertisement. Advertisement. Feedback.
Greenfoot is an integrated development environment using Java or Stride designed primarily for educational purposes at the high school and undergraduate level. It allows easy development of two-dimensional graphical applications, such as simulations and interactive games.
This list of mobile app distribution platforms includes digital distribution platforms, or marketplace 'app stores', intended to provide mobile applications, aka 'apps' to mobile devices. For information on each mobile platform and its market share, see the mobile operating system and smartphone articles.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
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