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  2. Visual Basic (classic) - Wikipedia

    en.wikipedia.org/wiki/Visual_Basic_(classic)

    Visual Basic (VB) before .NET, sometimes referred to as Classic Visual Basic, [1] is a third-generation programming language, based on BASIC, and an integrated development environment (IDE), from Microsoft for Windows known for supporting rapid application development (RAD) of graphical user interface (GUI) applications, event-driven programming and both consumption and development of ...

  3. Visual Basic (.NET) - Wikipedia

    en.wikipedia.org/wiki/Visual_Basic_(.NET)

    Visual Basic (.NET) Visual Basic ( VB ), originally called Visual Basic .NET ( VB.NET ), is a multi-paradigm, object-oriented programming language, implemented on .NET, Mono, and the .NET Framework. Microsoft launched VB.NET in 2002 as the successor to its original Visual Basic language, the last version of which was Visual Basic 6.0.

  4. VBScript - Wikipedia

    en.wikipedia.org/wiki/VBScript

    VBScript (Microsoft Visual Basic Scripting Edition) is a deprecated programming language for scripting on Microsoft Windows using Component Object Model (COM) based on classic Visual Basic and Active Scripting. VBScript was popular with system administrators for managing computers; automating many aspects of computing environment.

  5. Visual Basic for Applications - Wikipedia

    en.wikipedia.org/wiki/Visual_Basic_for_Applications

    Visual Basic for Applications. Visual Basic for Applications ( VBA) is an implementation of Microsoft 's event-driven programming language Visual Basic 6.0 built into most desktop Microsoft Office applications. Although based on pre-.NET Visual Basic, which is no longer supported or updated by Microsoft (except under Microsoft's "It Just Works ...

  6. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming. Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory ). Sometimes a potentially infinite set of possible states is introduced, and such a set can have ...

  7. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming is a programming paradigm, classified as imperative programming, [ 1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.

  8. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice, keyboards, touchpads and touchscreens, and external sensor inputs are common cases. Events may also be programmatically generated, such as from messages from other programs ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...