Search results
Results From The WOW.Com Content Network
The vibration feedback made use of the Dreamcast vibration pack, the DualShock 2 controller for PS2, and a custom controller created by Mizuguchi's team for the game dubbed the Trance Vibrator that could be used with the PS2 version. [13] [35] The Trance Vibrator was Mizuguchi's idea, starting as a joke to enhance the visual mechanics of the game.
XInput, [6] a legacy [7] API for "next generation" controllers, was introduced in December 2005 alongside the launch of the Xbox 360.This specification provided support for Xbox 360 controllers in Windows XP SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput.
A single or a few LED junctions may be packed in one miniature device for use as an indicator or pilot lamp. An LED array may include controlling circuits within the same package, which may range from a simple resistor, blinking or color changing control, or an addressable controller for RGB devices. Higher-powered white-emitting devices will ...
The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
Noise, vibration, and harshness (NVH), also known as noise and vibration (N&V), is the study and modification of the noise and vibration characteristics of vehicles, particularly cars and trucks. While noise and vibration can be readily measured, harshness is a subjective quality, and is measured either via jury evaluations, or with analytical ...
In earthquake engineering, vibration control is a set of technical means aimed to mitigate seismic impacts in building and non-building structures. All seismic vibration control devices may be classified as passive, active or hybrid [1] where: Base isolator being tested at the UCSD Caltrans-SRMD facility
The vibration feedback from the DualShock and DualShock 2 controllers for certain in-game effects such as weapon fire and taking damage in action sequences, has been reimplemented for supported gamepads across each console platform and PC. [9] [10] [11] [12]
The Xbox controller featured breakaway dongles to avoid damage to the console if the cord was tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...