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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i, j, and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc. The reverse ...

  3. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    Read–eval–print loop. A read–eval–print loop ( REPL ), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise. [1]

  4. Cycle detection - Wikipedia

    en.wikipedia.org/wiki/Cycle_detection

    Cycle detection is the problem of finding i and j, given f and x0 . Several algorithms are known for finding cycles quickly and with little memory. Robert W. Floyd 's tortoise and hare algorithm moves two pointers at different speeds through the sequence of values until they both point to equal values.

  5. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Guile. Emacs Lisp. JavaScript and some dialects, e.g., JScript. Lua (embedded in many games) OpenCL (extension of C and C++ to use the GPU and parallel extensions of the CPU) OptimJ (extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing) Perl.

  6. Fold (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Fold_(higher-order_function)

    Fold (higher-order function) In functional programming, fold (also termed reduce, accumulate, aggregate, compress, or inject) refers to a family of higher-order functions that analyze a recursive data structure and through use of a given combining operation, recombine the results of recursively processing its constituent parts, building up a ...

  7. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    Generator (computer programming) In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.

  8. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Stack (abstract data type) Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations: Push, which adds an element to the collection, and.

  9. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine is a fixed point of an execution environment, when that environment is viewed as a function transforming programs into their outputs. Quines are possible in any Turing-complete programming language, as a direct consequence of Kleene's recursion theorem. For amusement, programmers sometimes attempt to develop the shortest possible quine ...