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  2. List of highest-grossing media franchises - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-grossing...

    Level-5: Level-5 The Chronicles of Narnia: 2005 $2.06 billion: Box office - $1.556 billion [491] Home media - $506 million [492] Film C. S. Lewis Andrew Adamson: Netflix: E.T. the Extra-Terrestrial: 1982 $2.04 billion: Merchandise sales – $1 billion [493] Box office – $797 million [494] VHS sales – $250 million [495] Film Steven Spielberg ...

  3. List of Talking Tom & Friends (TV series) episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Talking_Tom...

    Written by. Original release date. 1. "The Audition". Greg Manwaring. Tom Martin. 23 December 2014. ( 2014-12-23) Tom wants to make an audition video to convince some TV show producers to give him and his friends their own reality show and has himself and his friends introduce themselves.

  4. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games.Headquartered in Stockholm and London, and incorporated as King.com Limited in St. Julian's, Malta, King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012.

  5. Candy Crush Saga walkthrough, cheats and tips - AOL

    www.aol.com/news/2013-04-18-candy-crush-saga...

    When you have either reached the level's target, or the time limit is over, Candy Crush will happen. Any special candies left on the board will be activated and make extra combinations to improve ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Candy Crush Saga cheats and tips: Level Guide - AOL

    www.aol.com/news/2013-05-07-candy-crush-saga...

    Don't worry about the score target that often accompanies these levels - if you somehow manage to clear every jelly, you're practically guaranteed to do so in a way that beats the scoring requirement.

  8. 2019 in video games - Wikipedia

    en.wikipedia.org/wiki/2019_in_video_games

    Financial performance. SuperData Research estimated that the video game industry grew 4% in 2019, reaching $120.1 billion in global revenues. SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion.

  9. Candy Crush Saga cheats and tips guide - AOL

    www.aol.com/news/2013-05-08-candy-crush-saga...

    In the extremely popular, somewhat cannibalistic mobile and social game-scape, even the most popular games can die out quickly, usually bucked by the newest trend that followed. Candy Crush Saga ...