Search results
Results From The WOW.Com Content Network
Comparison. In general, Direct3D is designed to virtualize 3D hardware interfaces. Direct3D frees the programmer from accommodating the graphics hardware. OpenGL, on the other hand, is designed to be a 3D hardware-accelerated rendering system that may be emulated in software.
DirectX. Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.
Download QR code; Print/export Download as PDF; Printable version; From Wikipedia, the free encyclopedia. Redirect page. Redirect to: DirectX; Retrieved from "https: ...
Download as PDF; Printable version; From Wikipedia, the free encyclopedia. Redirect page. Redirect to: DirectX#DirectX 9; Retrieved from " ...
Windows 3.1 with enhanced networking; designed to work particularly well as a client with the new Windows NT. Snowball — Windows for Workgroups 3.11: An updated version of Windows for Workgroups 3.1, which introduces 32-bit file access and network improvements. It also removes the Standard Mode, effectively dropping support for 16-bit x86 ...
Managed DirectX. Managed DirectX (MDX) is Microsoft 's deprecated API for DirectX programming on .NET Framework. MDX can be used from any language on .NET Framework (via the Common Language Runtime ). MDX can be used to develop multimedia and interactive applications (e.g. games, compiled only to x86 ), enabling high performance graphical ...
The Direct Client-to-Client Protocol (DCC) has been the primary method of establishing connections directly between IRC clients for a long time now. Once established, DCC connections bypass the IRC network and servers, allowing for all sorts of data to be transferred between clients including files and direct chat sessions. Client.
The company announced Tuesday that by the end of 2024, 80% of its global game portfolio will be colorblind accessible before hitting 90% in 2025. This includes Uno, Phase 10, Dos, Blokus, Tumblin ...