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  2. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Free use: Used to create voxel-based games. ... Sega Mega-CD, TurboGrafx-16/PC Engine See Category:SCUMM games ... Role-playing game creation software; References

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  5. List of free electronics circuit simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_free_electronics...

    List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE. The following table is split into two groups based on whether it has a graphical visual interface or not. The later requires a separate program to provide that feature, such as Qucs-S, [ 1] Oregano, [ 2 ...

  6. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    However, most job solicitations for game programmers specify a bachelor's degree (in mathematics, physics, computer science, "or equivalent experience"). Increasingly, universities are starting to offer courses and degrees in game programming. Any such degrees have considerable overlap with computer science and software engineering degrees.

  7. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    zlib License [ 1][ 2] Website. www .sfml-dev .org. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java ...

  8. Computer engineering - Wikipedia

    en.wikipedia.org/wiki/Computer_engineering

    Science, technology, engineering, industry, computer, exploration. Computer engineering ( CoE or CpE) is a branch of computer science and electronic engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. [ 1] Computer engineering is referred to as computer ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...