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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Free use: Used to create voxel-based games. ... First id Tech engine to feature MegaTexture technology, ... Role-playing game creation software; References

  3. History of computing hardware - Wikipedia

    en.wikipedia.org/wiki/History_of_computing_hardware

    v. t. e. The history of computing hardware covers the developments from early simple devices to aid calculation to modern day computers . The first aids to computation were purely mechanical devices which required the operator to set up the initial values of an elementary arithmetic operation, then manipulate the device to obtain the result.

  4. History of computing hardware (1960s–present) - Wikipedia

    en.wikipedia.org/wiki/History_of_computing...

    CP/M-80 was the first popular microcomputer operating system to be used by many different hardware vendors, and many software packages were written for it, such as WordStar and dBase II. Many hobbyists during the mid-1970s designed their own systems, with various degrees of success, and sometimes banded together to ease the job.

  5. Computer engineering - Wikipedia

    en.wikipedia.org/wiki/Computer_engineering

    Science, technology, engineering, industry, computer, exploration. Computer engineering ( CoE or CpE) is a branch of computer science and electronic engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. [ 1] Computer engineering is referred to as computer ...

  6. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Models can also be directly imported into game development software such as Unity (game engine). Sunflow is an open source, photo-realistic renderer written in Java. Swift 3D (Electric Rain) is a relatively inexpensive 3D design, modeling, and animation application targeted to entry-level 3D users and Adobe Flash designers. Swift 3D supports ...

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Advanced Simulation Library - open-source hardware accelerated multiphysics simulation software. ASCEND - open-source equation-based modelling environment. Cantera - chemical kinetics package. Celestia - a 3D astronomy program. CP2K - Open-source ab-initio molecular dynamics program. DWSIM - an open-source CAPE-OPEN compliant chemical process ...

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...