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  2. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [ 8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...

  3. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Scratch is a visual language based on and implemented in Squeak. It has the goal of teaching programming concepts to children and letting them create games, videos, and music. In Scratch, all the interactive objects, graphics, and sounds can be easily imported to a new program and combined in new ways.

  4. CS50 - Wikipedia

    en.wikipedia.org/wiki/CS50

    CS50 ( Computer Science 50) is an on-campus and online introductory course on computer science taught at Harvard University and Yale University. In 2016, CS50 became available to high school students as an Advanced Placement Computer Science course. The on-campus version is Harvard's largest class with 800 students, 102 staff, and up to 2,200 ...

  5. Mitchel Resnick - Wikipedia

    en.wikipedia.org/wiki/Mitchel_Resnick

    Jay Silver. Mitchel Resnick (born June 12, 1956) is an American computer scientist. He is the LEGO Papert Professor of Learning Research at the Massachusetts Institute of Technology (MIT) Media Lab. [1] As of 2019, Resnick serves as head of the Media Arts and Sciences academic program, which grants master's degrees and Ph.D.s at the MIT Media ...

  6. Computing education - Wikipedia

    en.wikipedia.org/wiki/Computing_education

    Computing education research (CER) or Computer science education research is an interdisciplinary field that focuses on studying the teaching and learning of computer science. [ 5][ 24] It is a subfield of both computer science and education research, and is concerned with understanding how computer science is taught, learned, and assessed in a ...

  7. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Contents. Logo (programming language) Symmetry around a point can be obtained using only a few instructions, allowing users to draw hypotrochoids like the one shown here. Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [ 1 ]Logo is not an acronym: the name was coined by ...

  8. Blockly - Wikipedia

    en.wikipedia.org/wiki/Blockly

    Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google, it is free and open-source software released under the Apache License 2.0. [2] It typically runs in a web browser, and visually resembles the language Scratch .

  9. Computer science education - Wikipedia

    en.wikipedia.org/wiki/Programming_education

    Computer science education or computing education is the field of teaching and learning the discipline of computer science, and computational thinking. The field of computer science education encompasses a wide range of topics, from basic programming skills to advanced algorithm design and data analysis. It is a rapidly growing field that is ...