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Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click.
An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking. This type of auto clicker is fairly generic and will often work alongside any ...
Incremental games gained popularity in 2013 after the success of Cookie Clicker, although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress.
Given its growth potential and newly announced dividend ($0.20 quarterly), long-term investors could be receiving a bargain by investing at current levels.
The car industry technology and software provider would not be able to get all dealers live before June 30, and has asked them to make alternate plans for their month-end financial closing ...
Cheat Engine ( CE) is a proprietary, source available [5] freeware memory scanner / debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [6] [7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user with a wide variety of options that allow the user ...
Clicker training is a positive reinforcement [1] animal training method based on a bridging stimulus ( the clicker) in operant conditioning. The system uses conditioned reinforcers, which a trainer can deliver more quickly and more precisely than primary reinforcers such as food.
The Konami Code A fixed series of controller button presses used across numerous Konami games to unlock special cheats (such as gaining a large number of lives in Contra), and subsequently used by other developers to enable cheats or added functions in these games. The term applies to variations on this sequence but nearly all begin with "up up ...