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Runic is a Unicode block containing runic characters . It was introduced in Unicode 3.0 (1999), with eight additional characters introduced in Unicode 7.0 (2014). [3] The original encoding of runes in UCS was based on the recommendations of the "ISO Runes Project" submitted in 1997. [a]
Braille ASCII. Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American ...
Internet Explorer 1. Internet Explorer 1, first shipped in Microsoft Plus! for Windows 95: The codename O'Hare ties into the Chicago codename for Windows 95: O'Hare International Airport is the largest airport in the city of Chicago, Illinois — in Microsoft's words, "a point of departure to distant places from Chicago".
To use the shortcut, turn on NumLock / Fn, and make sure the cursor is flashing where you want the symbol to go. Press and hold the alt key, and then press numbers. You don’t need to press the ...
A character cell is divided in 2×3 regions, and 2 6 = 64 code positions are allocated for all possible combinations of pixels. These characters were added to the Unicode standard in Version 13. Historical. Many microcomputers of the 1970s and 1980s had their own proprietary character sets, which also included box-drawing characters.
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Eventually, as 8-, 16-, and 32-bit (and later 64-bit) computers began to replace 12-, 18-, and 36-bit computers as the norm, it became common to use an 8-bit byte to store each character in memory, providing an opportunity for extended, 8-bit relatives of ASCII. In most cases these developed as true extensions of ASCII, leaving the original ...
Here are grouped those full RGB hardware palettes that have the same number of binary levels (i.e., the same number of bits) for every red, green and blue components using the full RGB color model. Thus, the total number of colors are always the number of possible levels by component, n, raised to a power of 3: n×n×n = n 3. 3-bit RGB