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  2. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Once a game ships, the maintenance phase for the video game begins. Programmers wait for a period to get as many bug reports as possible. Once the developer thinks they've obtained enough feedback, the programmers start working on a patch. The patch may take weeks or months to develop, but it's intended to fix most bugs and problems with the game.

  3. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [1][2][3] The primary function of game testing is the discovery and documentation of software defects. Interactive entertainment software testing is a highly technical field requiring ...

  4. TiMi Studio Group - Wikipedia

    en.wikipedia.org/wiki/TiMi_Studio_Group

    www.timistudios.com. TiMi Studio Group (Chinese: 天美工作室群; pinyin: Tiānměi Gōngzuò Shìqún), a subsidiary of Tencent Games, is a video game development studio group headquartered in Shenzhen, China and offices in Singapore, Montréal, Seattle, Los Angeles, Chengdu, and Shanghai. TiMi generated an estimated revenue of $10 billion ...

  5. Patch (computing) - Wikipedia

    en.wikipedia.org/wiki/Patch_(computing)

    Patch (computing) A patch is data that is intended to be used to modify an existing software resource such as a program or a file, often to fix bugs and security vulnerabilities. [1][2] A patch may be created to improve functionality, usability, or performance. A patch is typically provided by a vendor for updating the software that they provide.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  7. Playtest - Wikipedia

    en.wikipedia.org/wiki/Playtest

    An example of a role-playing game that was heavily playtested is the 5th edition of Dungeons & Dragons. For this game, Wizards of the Coast (WotC) used an open playtest with volunteers from their online community to evaluate the game as it was being developed. [11] [12] New playtest packets were distributed to the testers as WotC revised the game.

  8. Glitch - Wikipedia

    en.wikipedia.org/wiki/Glitch

    Glitch. A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games. More generally, all types of systems including human organizations and ...

  9. Tom Clancy's Rainbow Six Siege - Wikipedia

    en.wikipedia.org/wiki/Tom_Clancy's_Rainbow_Six_Siege

    It allows players to submit bug reports to Ubisoft, which would fix the bug and award the player in-game items. [69] They also introduced an auto-kick system, which automatically removes players from a match when they kill friendly players [70] and launched the BattlEye system in August 2016 to punish cheaters. [71]