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  2. Fractal art - Wikipedia

    en.wikipedia.org/wiki/Fractal_art

    Fractal art is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still digital images, animations, and media. Fractal art developed from the mid-1980s onwards. [2] It is a genre of computer art and digital art which are part of new media art. The mathematical beauty of fractals lies at ...

  3. GIF - Wikipedia

    en.wikipedia.org/wiki/GIF

    The images may also function as animation frames in an animated GIF file, but again these need not fill the entire logical screen. GIF files start with a fixed-length header ("GIF87a" or "GIF89a") giving the version, followed by a fixed-length Logical Screen Descriptor giving the pixel dimensions and other characteristics of the logical screen.

  4. Fractal dimension - Wikipedia

    en.wikipedia.org/wiki/Fractal_dimension

    A fractal dimension is an index for characterizing fractal patterns or sets by quantifying their complexity as a ratio of the change in detail to the change in scale. [5] : 1 Several types of fractal dimension can be measured theoretically and empirically ( see Fig. 2 ). [3] [9] Fractal dimensions are used to characterize a broad spectrum of ...

  5. Phenakistiscope - Wikipedia

    en.wikipedia.org/wiki/Phenakistiscope

    A family viewing animations in a mirror through the slits of stroboscopic discs (detail of an illustration by E. Schule on the box label for Magic Disk - Disques Magiques, c. 1833) The phenakistiscope (also known by the spellings phénakisticope or phenakistoscope) was the first widespread animation device that created a fluent illusion of motion.

  6. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Main article: Early history of animation. Animated movies are part of ancient traditions in storytelling, visual arts and theatre. Popular techniques with moving images before film include shadow play, mechanical slides, and mobile projectors in magic lantern shows (especially phantasmagoria ). Techniques with fanciful three-dimensional moving ...

  7. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the end of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.

  8. Early history of animation - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_animation

    For the history of animation after the development of celluloid film, see history of animation. The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development ...

  9. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    v. t. e. 3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.