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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX. Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.

  3. Comparison of Microsoft Windows versions - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Microsoft...

    Comparison of Microsoft Windows versions. Microsoft Windows is the name of several families of computer software operating systems created by Microsoft. Microsoft first introduced an operating environment named Windows in November 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces (GUIs).

  4. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool ( DxDiag) is a diagnostics tool used to test DirectX functionality and troubleshoot video- or sound-related hardware problems. DirectX Diagnostic can save text files with the scan results. These files are often posted in tech forums or attached to support emails in order to give support personnel a better idea of the PC ...

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  6. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    Direct3D 11.2 for Windows 10 adds optional mappable buffers and optional tiled resources for levels 11_0 and 11_1; these features require WDDM 1.3 drivers. Direct3D 11.3 for Windows 10 requires WDDM 2.0 drivers; it adds more optional features and levels 11_0 and 11_1 from Direct3D 12.

  7. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    Vulkan 1.3. History. Predecessor. i740. Intel Arc is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin PC gaming market. The brand also covers Intel's consumer graphics software and services. Arc competes with Nvidia 's GeForce and AMD 's Radeon lines. [2]

  8. DirectX Media - Wikipedia

    en.wikipedia.org/wiki/DirectX_Media

    DirectX Media is a set of multimedia-related APIs for Microsoft Windows complementing DirectX.. Retained Mode was used by a variety of applications and can still be implemented on systems newer than XP by copying the d3drm.dll file from an older version of Windows to the system32 directory (for 32-bit Windows) or SysWOW64 directory (for 64-bit Windows) to regain system-wide support.

  9. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    GameMaker: Studio uses ANGLE at compile-time to convert GLSL ES shaders to HLSL9 for the old Windows 32-bit export module. References [ edit ] ^ "Google Announces Angle – Almost Native Graphics Layer Engine – so OpenGL ES can run over DirectX 9 – khronos.org news" .