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  2. Pattern recognition (psychology) - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition...

    Similarly, having children copy patterns or create patterns of their own, like ABAB patterns, is a great way to help them recognize order and prepare for later math skills, such as multiplication. Child care providers can begin exposing children to patterns at a very young age by having them make groups and count the total number of objects. [16]

  3. Patterns in nature - Wikipedia

    en.wikipedia.org/wiki/Patterns_in_nature

    Patterns in nature are visible regularities of form found in the natural world. These patterns recur in different contexts and can sometimes be modelled mathematically. Natural patterns include symmetries, trees, spirals, meanders, waves, foams, tessellations, cracks and stripes. [ 1] Early Greek philosophers studied pattern, with Plato ...

  4. Attachment theory - Wikipedia

    en.wikipedia.org/wiki/Attachment_theory

    Attachment theory. For infants and toddlers, the "set-goal" of the behavioural system is to maintain or achieve proximity to attachment figures, usually the parents. An attachment theory is a psychological and evolutionary theory concerning relationships between humans. The most important tenet is that young children need to develop a ...

  5. Pareidolia - Wikipedia

    en.wikipedia.org/wiki/Pareidolia

    Pareidolia ( / ˌpærɪˈdoʊliə, ˌpɛər -/; [ 1] also US: / ˌpɛəraɪ -/) [ 2] is the tendency for perception to impose a meaningful interpretation on a nebulous stimulus, usually visual, so that one detects an object, pattern, or meaning where there is none. Pareidolia is a type of apophenia . Common examples include perceived images of ...

  6. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience. The use of manipulatives in mathematics classrooms ...

  7. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries. A periodic tiling has a repeating pattern. Some special kinds include regular tilings with regular ...

  8. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    Conway's Game of Life. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1] It is a zero-player game, [ 2][ 3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  9. Pattern - Wikipedia

    en.wikipedia.org/wiki/Pattern

    Pattern. A pattern is a regularity in the world, in human-made design, [ 1] or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner. A geometric pattern is a kind of pattern formed of geometric shapes and typically repeated like a wallpaper design. Any of the senses may directly observe patterns.