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The DualShock 4 (CUH-ZCT1 or CUH-ZCT2) is the PlayStation 4's controller. It has several new features from DualShock 3. One new feature is a built-in two-point capacitive touch pad on the front of the controller, which can be clicked. [30]
The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.
PlayStation Move (プレイステーションムーヴ, PureiSutēshon Mūvu) is a motion game controller developed by Sony Interactive Entertainment.Initially released in 2010 for use with the PlayStation 3 home video game console, its compatibility was later expanded to its successor, the PlayStation 4 in 2013, its PlayStation VR platform in 2016 and the PlayStation 5 in 2020 (2nd generation ...
- John Taylor, AMD The PlayStation 4 uses an Accelerated Processing Unit (APU) developed by AMD in cooperation with Sony. It combines a central processing unit (CPU) and graphics processing unit (GPU), as well as other components such as a memory controller and video decoder. The CPU consists of two 28 nm quad-core Jaguar modules totaling 8 64-bit x86-64 cores, 7 of which are available for ...
The PlayStation 4 uses a semi-custom Accelerated Processing Unit (APU) developed by AMD in cooperation with Sony and is manufactured by TSMC on a 28 nm process node. [27] Its APU is a single-chip that combines a central processing unit (CPU) and graphics processing unit (GPU), as well as other components such as a memory controller and video ...
The official multitap for the PlayStation The official multitap for the PlayStation 2. The PlayStation Multitap is a peripheral for the PlayStation.It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port.
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
A DualShock 4 controller is required to use it, and must be connected through a USB cable or wirelessly via a separate accessory. 1080p streaming is available when using a PS4 Pro model. Cloud gaming and Remote Play are some of several Gaikai-powered streaming services announced for the PlayStation 4 through its PlayStation Now service. [28]
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