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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the ...

  3. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE -based streams from the C standard library. [3] [4]

  4. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    Outline of C++. The following outline is provided as an overview of and topical guide to C++: C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features. [1]

  5. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Operators in C and C++. This is a list of operators in the C and C++ programming languages. All the operators (except typeof) listed exist in C++; the column "Included in C", states whether an operator is also present in C. Note that C does not support operator overloading . When not overloaded, for the operators &&, ||, and , (the comma ...

  6. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes. In plain ...

  7. Directive (programming) - Wikipedia

    en.wikipedia.org/wiki/Directive_(programming)

    Directive (programming) In computer programming, a directive or pragma (from "pragmatic") is a language construct that specifies how a compiler (or other translator) should process its input. Depending on the programming language, directives may or may not be part of the grammar of the language and may vary from compiler to compiler.

  8. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The C++ programming language has support for string handling, mostly implemented in its standard library. The language standard specifies several string types, some inherited from C, some designed to make use of the language's features, such as classes and RAII. The most-used of these is std::string .

  9. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    C++ Standard Library. In C++, associative containers refer to a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes. The following containers are defined in the current ...

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