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  2. pragma once - Wikipedia

    en.wikipedia.org/wiki/Pragma_once

    pragma once. In the C and C++ programming languages, #pragma once is a non-standard but widely supported preprocessor directive designed to cause the current header file to be included only once in a single compilation. [1] Thus, #pragma once serves the same purpose as include guards, but with several advantages, including less code, avoidance ...

  3. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable function or method that is dispatched dynamically. Virtual functions are an important part of (runtime) polymorphism in object-oriented programming (OOP). They allow for the execution of target ...

  4. Embedded C++ - Wikipedia

    en.wikipedia.org/wiki/Embedded_C++

    Embedded C++ ( EC++) is a dialect of the C++ programming language for embedded systems. It was defined by an industry group led by major Japanese central processing unit (CPU) manufacturers, including NEC, Hitachi, Fujitsu, and Toshiba, to address the shortcomings of C++ for embedded applications. The goal of the effort [1] is to preserve the ...

  5. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Java and C++ use different means to divide code into multiple source files. Java uses a package system that dictates the file name and path for all program definitions. Its compiler imports the executable class files. C++ uses a header file source code inclusion system to share declarations between source files.

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Method (computer programming) A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  7. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu didn't ...

  8. Undefined behavior - Wikipedia

    en.wikipedia.org/wiki/Undefined_behavior

    Undefined behavior. In computer programming, undefined behavior ( UB) is the result of executing a program whose behavior is prescribed to be unpredictable, in the language specification of the programming language in which the source code is written. This is different from unspecified behavior, for which the language specification does not ...

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

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