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  2. Bag-of-words model in computer vision - Wikipedia

    en.wikipedia.org/wiki/Bag-of-words_model_in...

    In computer vision, the bag-of-words model (BoW model) sometimes called bag-of-visual-words model [1] [2] can be applied to image classification or retrieval, by treating image features as words. In document classification, a bag of words is a sparse vector of occurrence counts of words; that is, a sparse histogram over the vocabulary.

  3. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Mipmap. In computer graphics, mipmaps (also MIP maps) or pyramids [1] [2] [3] are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the mipmap is a factor of two smaller than the previous level.

  4. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    For example, consider the result if we were to union a checkerboard (where every tile is a pixel) of size with its complement. The result is a giant black square which should be represented by a quadtree with just the root node (coloured black), but instead the algorithm produces a full 4-ary tree of depth k {\displaystyle k} .

  5. Pyramid (image processing) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(image_processing)

    Pyramid, or pyramid representation, is a type of multi-scale signal representation developed by the computer vision, image processing and signal processing communities, in which a signal or an image is subject to repeated smoothing and subsampling. Pyramid representation is a predecessor to scale-space representation and multiresolution analysis .

  6. Histogram of oriented gradients - Wikipedia

    en.wikipedia.org/wiki/Histogram_of_oriented...

    Pyramids. v. t. e. The histogram of oriented gradients (HOG) is a feature descriptor used in computer vision and image processing for the purpose of object detection. The technique counts occurrences of gradient orientation in localized portions of an image. This method is similar to that of edge orientation histograms, scale-invariant feature ...

  7. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In vector computer graphics, CAD systems, and geographic information systems, geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible) geometric shape that the system can handle (draw, store). Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well.

  8. Sierpiński triangle - Wikipedia

    en.wikipedia.org/wiki/Sierpiński_triangle

    The Sierpiński triangle, also called the Sierpiński gasket or Sierpiński sieve, is a fractal with the overall shape of an equilateral triangle, subdivided recursively into smaller equilateral triangles. Originally constructed as a curve, this is one of the basic examples of self-similar sets—that is, it is a mathematically generated ...

  9. Template matching - Wikipedia

    en.wikipedia.org/wiki/Template_matching

    Deformable templates in computational anatomy. Template matching is a central tool in computational anatomy (CA). In this field, a deformable template model is used to model the space of human anatomies and their orbits under the group of diffeomorphisms, functions which smoothly deform an object. [12] Template matching arises as an approach to ...