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  2. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.

  3. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Advanced Simulation Library - open-source hardware accelerated multiphysics simulation software. ASCEND - open-source equation-based modelling environment. Cantera - chemical kinetics package. Celestia - a 3D astronomy program. CP2K - Open-source ab-initio molecular dynamics program. DWSIM - an open-source CAPE-OPEN compliant chemical process ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. Computer engineering - Wikipedia

    en.wikipedia.org/wiki/Computer_engineering

    Science, technology, engineering, industry, computer, exploration. Computer engineering ( CoE or CpE) is a branch of computer science and electronic engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. [ 1] Computer engineering is referred to as computer ...

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  7. History of computing hardware - Wikipedia

    en.wikipedia.org/wiki/History_of_computing_hardware

    v. t. e. The history of computing hardware covers the developments from early simple devices to aid calculation to modern day computers . The first aids to computation were purely mechanical devices which required the operator to set up the initial values of an elementary arithmetic operation, then manipulate the device to obtain the result.

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine ( FSM) or finite-state automaton ( FSA, plural: automata ), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the ...