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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google, [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event ...

  3. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  4. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine 2 is a browser-based application written in HTML5 and Javascript, also available as a standalone desktop app; it also supports CSS. [ 5] It is currently in version 2.9.0, as of June 2024. [ 1] Rather than using a fixed scripting language, Twine supports the use of different "story formats".

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...

  6. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Pixel Game Maker MV (released as "Action Game Tsukuru" (アクションゲームツクール) in Japan) is a 2D action game production software published by Playism. It allows for the creation of 2D games without the need for programming. [2] [3] The software is abbreviated to "Actsuku" amongst the Japanese community and to PGMMV in English.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...