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Aimlabs. Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting. It is available for the Windows, Xbox, Android, and iOS operating systems.
Source (game engine) Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games ...
Valve Anti-Cheat ( VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [ 1] It may kick players from the game if it detects ...
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DayZ is a multiplayer only survival video game developed and published by Bohemia Interactive. It is the standalone game based on the mod of the same name for Arma 2. Following a five-year-long early access period for Windows, the game was officially released in December 2018, and was released for the Xbox One and PlayStation 4 in 2019.
The list of Active Duty maps changes occasionally, normally by replacing just one map at a time. Maps such as Dust II have been added, then removed, and then added back again at a later date. [2] As of April 2024, the seven Active Duty maps in Counter-Strike 2 are Ancient, Anubis, Dust II, Inferno, Mirage, Nuke and Vertigo.
Valve has released tools to allow users to create maps, weapons, and cosmetic items through a contribution site; many of the most popular are added to the game. [107] [108] This approach has subsequently created the basis for the Steam Workshop functionality of the software client.
Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.