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GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...
Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.
2D Windows, Linux, macOS, BSD: Ultima VII: GPL-2.0-or-later: Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: Yes 3D Windows, PlayStation 4 ...
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
GeoGebra is software that combines geometry, algebra and calculus for mathematics education in schools and universities. It is available free of charge for non-commercial users. [ 6] License: open source under GPL license (free of charge) Languages: 55. Geometry: points, lines, all conic sections, vectors, parametric curves, locus lines.
Website. www .renpy .org. The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels. Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on.
Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.
A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...