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  2. List of novels based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_novels_based_on...

    Oliver Bowden. ISBN 978-1945210280. Prequel novel to Assassin's Creed Origins. Assassin's Creed: Odyssey. Gordon Doherty. ISBN 978-1405939737. Ace Books. Novelization of Assassin's Creed Odyssey; follows the story of Kassandra, the female protagonist of the game. Assassin's Creed: The Ming Storm.

  3. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    (ISBN 978-1-6332-2385-1) is a children's book by Ben Bertoli featuring 101 video game series worth playing as a child. It includes a synopsis of each series, interesting trivia, and a section for readers to make notes on their favorite games or levels.

  4. I Spy (book series) - Wikipedia

    en.wikipedia.org/wiki/I_Spy_(book_series)

    I Spy. I Spy is a children's book series with text written by Jean Marzollo, and photographs by Walter Wick, which was published by Scholastic Press. Each page contains a photo with objects in it, and the riddles (written in dactylic tetrameter rhyme [ 1]) accompanying the photo state which objects have to be found.

  5. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  6. Worlds of Power - Wikipedia

    en.wikipedia.org/wiki/Worlds_of_Power

    Worlds of Power. The complete Worlds of Power series. The Worlds of Power books are a series of novelizations of video games for the Nintendo Entertainment System released in the early 1990s by Scholastic. [1] The series was created by Seth Godin and take creative liberties with their source material.

  7. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    256. ISBN. 978-1403984531. What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful.

  8. Arthur (Besson book series) - Wikipedia

    en.wikipedia.org/wiki/Arthur_(Besson_book_series)

    Arthur. (Besson book series) French cover for a box set containing the 4 novels. The Arthur series refers to a series of fantasy novels for children written by Luc Besson, a film director and producer, and published from 2002 to 2005 in France, the United States and the United Kingdom. This term also refers to the feature films based on them ...

  9. Nintendo gamebooks - Wikipedia

    en.wikipedia.org/wiki/Nintendo_gamebooks

    Book #1: Double Trouble. Nintendo gamebooks are novels based on video games created by Nintendo. The gamebooks feature characters and settings from the Super Mario and The Legend of Zelda franchises, in two series, Nintendo Adventure Books and You Decide on the Adventure .

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