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  2. Road Rash 64 - Wikipedia

    en.wikipedia.org/wiki/Road_Rash_64

    EU: December 17, 1999. Genre (s) Racing. Mode (s) Single-player, multiplayer. Road Rash 64 is a racing video game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. [ 3] The game is the fifth of six entries in the Road Rash series of video games, the only entry to be published by THQ and the only to be released ...

  3. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Apple II, Atari 8-bit, Commodore 64, FM-7, Macintosh, PC-88, PC-98: 1982: Graphics Magician [1] Kabul Spy: Sirius Software: Sirius Software Apple II: 16 February 1982 [proprietary engine] The Dark Crystal: On-Line Systems: On-Line Systems Apple II, Atari 8-bit: 1983: ADL (Adventure Development Language) Star Arthur Legend I: Planet Mephius [2 ...

  4. List of vehicular combat games - Wikipedia

    en.wikipedia.org/wiki/List_of_vehicular_combat_games

    [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.

  5. Grand Theft Auto III - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_III

    Grand Theft Auto III is the first 3D game in the series, [27] using Criterion Games's RenderWare game engine. [28] Executive producer Sam Houser had always wanted the series to move to 3D, [ 17 ] and DMA Design had experimented with 3D worlds in games like Body Harvest and Space Station Silicon Valley . [ 29 ]

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS ( The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric EspiƩ and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  7. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  8. Viper Racing - Wikipedia

    en.wikipedia.org/wiki/Viper_Racing

    Release. NA: November 1998 [1] EU: 1998. Genre (s) Sim racing. Mode (s) Single player, up to 8 players in multi-player. Viper Racing is a Dodge-licensed 3D car racing game, released in 1998 on the Windows PC platform. It was the first commercially released game developed by Monster Games .

  9. Road Rash 3D - Wikipedia

    en.wikipedia.org/wiki/Road_Rash_3D

    A year later, on September 27, 1999, Road Rash 64 was released. [23] While it was initially thought to be a simple port of the game for the Nintendo 64, the end product turned out to be a major reworking of the game, putting a greater emphasis on combat, and including several multiplayer modes with support to up to four players. [5]