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v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...
dc (computer program) dc ( desk calculator) is a cross-platform reverse-Polish calculator which supports arbitrary-precision arithmetic. [1] It was written by Lorinda Cherry and Robert Morris at Bell Labs. [2] It is one of the oldest Unix utilities, preceding even the invention of the C programming language.
TI-BASIC is the official [ 1] name of a BASIC -like language built into Texas Instruments' graphing calculators . TI-BASIC is a language family of three different and incompatible versions, released on different products: TI-BASIC 83 (on Z80 processor) for TI-83 series, TI-84 Plus series. TI-BASIC 89 (on 68k processor) for TI-89 series, TI-92 ...
For example, in Python, to print the string Hello, World! followed by a newline, one only needs to write print ("Hello, World!" In contrast, the equivalent code in C++ [ 7 ] requires the import of the input/output (I/O) software library , the manual declaration of an entry point , and the explicit instruction that the output string should be ...
Hexspeak. Hexspeak is a novelty form of variant English spelling using the hexadecimal digits. Created by programmers as memorable magic numbers, hexspeak words can serve as a clear and unique identifier with which to mark memory or data. Hexadecimal notation represents numbers using the 16 digits 0123456789ABCDEF.
CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Quaternary / kwəˈtɜːrnəri / is a numeral system with four as its base. It uses the digits 0, 1, 2, and 3 to represent any real number. Conversion from binary is straightforward. Four is the largest number within the subitizing range and one of two numbers that is both a square and a highly composite number (the other being thirty-six ...