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  2. Nibbles (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbles_(video_game)

    Action. Mode (s) Single-player, multiplayer. Nibbles, also known by the source code 's file name NIBBLES.BAS, is a variant of the snake video game concept used to demonstrate the QBasic programming language. Nibbles was written in QBasic by Rick Raddatz, who later went on to create small businesses such as Xiosoft and Bizpad. [citation needed]

  3. Snake (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Snake_(1998_video_game)

    Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Midway Games. During October 18–19, 2023, Jason Scott uploaded to GitHub 7 repositories containing source code for a variety of video games and in-house development utilities, including the arcade version of NFL Blitz 2000 and San Francisco Rush: The Rock. [ 186 ] NHL Hockey. 1991.

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any ...

  6. Snake (video game genre) - Wikipedia

    en.wikipedia.org/wiki/Snake_(video_game_genre)

    Snake is a genre of action video games where the player maneuvers the end of a growing line, often themed as a snake. The player must keep the snake from colliding with both other obstacles and itself, which gets harder as the snake lengthens. It originated in the 1976 two-player arcade video game Blockade from Gremlin Industries where the goal ...

  7. Snake (game) - Wikipedia

    en.wikipedia.org/?title=Snake_(game)&redirect=no

    This page was last edited on 20 January 2018, at 05:03 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply.

  8. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [1] Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman, [2] and derives from the Greek logos, meaning 'word' or 'thought'. A general-purpose language, Logo is widely known for its ...

  9. Video games in Finland - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Finland

    A variant of arcade game Snake was preloaded on Nokia mobile phones. Graphics consisted of black squares, and it had 4 directions. It was programmed in 1997 by Taneli Armanto, a design engineer in Nokia and introduced on the Nokia 6110. [21] A few other games were included in the Nokia phones, but Snake was the only success.