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Cammy. Max Caulfield. Rebecca Chambers. Julia Chang. Michelle Chang (Tekken) Charlotte (Trials of Mana) Chell (Portal) Alex Chen. Celes Chere.
Many early female video game characters (such as Ms. Pac-Man) are identical to an existing male character, except for a visual marker of their femininity, such as pink bows, lipstick and long eyelashes. Female video game characters have been criticized as having a tendency to be objects of the "male gaze".
Konami Wai Wai World. A series of family crossover games featuring characters from Metal Gear, Castlevania, Contra, Gradius, Parodius, Getsu Fūma Den, Pop'n Music, Legend of the Mystical Ninja, Twinbee, Power Pros, Bio Miracle Bokutte Upa, Yume Penguin Monogatari, and Rakugakids. Konami Krazy Racers.
The developers stated that Eve's large costume selection was due to her fascination with outfits left behind on the surface of Earth, though chose not to state or demonstrate this part of her character in game. Several pre-existing female video game characters influence her design, including Nier: Automata ' s 2B and P.N.03 ' s Vanessa Z ...
Atelier Ryza 3: Alchemist of the End & the Secret Key. Atelier Ryza: Ever Darkness & the Secret Hideout. Atelier Shallie: Alchemists of the Dusk Sea. Atelier Sophie 2: The Alchemist of the Mysterious Dream. Atelier Sophie: The Alchemist of the Mysterious Book.
United States. [25] Morojo. June 20, 1904. Nov 20, 1964. American costume designer, science fiction fan and fanzine publisher who in 1939 created the first costumes worn at a science fiction convention, worn by her and Forrest J Ackerman; "the mother of cosplay". United States. [26] [27] [28] Olivia Munn.
Species. Edenian. Weapon. Steel fans. Kitana is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Debuting in Mortal Kombat II (1993), she is a royal from the fictional realm of Edenia. She uses steel fans as her primary weapon. Kitana subsequently becomes a primary heroine in the series ...
A content analysis report of 571 games released between 1983 and 2014 with playable female characters touches on one of the possible reasons behind a lack of women in certain video game genres; women may choose to avoid certain genres depicting female characters in a negative light, such as oversexualization, in order not to become part of a ...
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