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Cookie Wars was a spin-off game based around the plot of the previous Cookie Run games. It is a mobile strategy game that was in closed beta, with around 10,000 users testing the game from 10 to 16 April. [26] [27] On 26 July 2018, the game was soft launched in three countries, Thailand, Hong Kong and Canada. [28]
Star Wars (2014-2019): Windows, Xbox One, Xbox One S, IOS, Android, Oculus Rift (VR) - Sponsors and events for Star Wars Rebels, Rogue One, The Last Jedi, Solo, and The Rise of Skywalker, which contained objectives with in-game virtual prizes (accessories and gears) attached to the events’ respective games, as well as free items in the ...
Linux. First release. European Wars. 30 March 2001. Latest release. Cossacks 3. 20 September 2016. Cossacks is a series of real-time strategy video games developed by Ukrainian developer GSC Game World for Microsoft Windows .
Mode (s) Single-player, multiplayer. Command & Conquer 3: Tiberium Wars is a 2007 science fiction real-time strategy video game developed and published by Electronic Arts for Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007. [2] The game is a direct sequel to the 1999 game Command & Conquer: Tiberian Sun, and ...
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Star Wars: The Clone Wars is a video game set in the Star Wars universe developed by Pandemic Studios and published by LucasArts for GameCube, PlayStation 2 and Xbox.It consists mostly of vehicular combat using clone warships, starfighters, speeder bikes and tanks, as well as missions where players can control Anakin Skywalker, Obi-Wan Kenobi, or Mace Windu on foot.
Conquest: Frontier Wars is a real-time strategy game released in 2001 by Ubi Soft and developed by Fever Pitch Studios. A good amount of the development was done at Digital Anvil in Austin, Texas, a startup developer originally owned by Chris Roberts, Erin Roberts, Eric Peterson, John Miles, Tony Zurovec, Marten Davies and Robert Rodriguez.
Godus is a god video game developed by 22cans and published by DeNA. The company launched a Kickstarter campaign to raise funds and met their funding goal on 20 December 2012. Godus was designed by Peter Molyneux, who described it as the spiritual successor to his earlier creation, Populous. A real-time strategy, combat game spin-off, Godus ...