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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...

  3. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." [1] Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games.

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.

  6. Beagle Starts Preparing for Dinner an Hour Before It’s Time ...

    www.aol.com/beagle-starts-preparing-dinner-hour...

    Kiki and Koko are adorable Beagles and they're no exception to this - when dinnertime starts to get close, they start to prepare for it! Their paw-rents shared a video on Tuesday, July 23rd of ...

  7. How to buy a house with bad credit - AOL

    www.aol.com/finance/buy-house-bad-credit...

    4. Pay down debt. While not necessarily easy, paying down debt is another possible way to improve your chances of qualifying for a home loan. When you reduce your debt, it may lower your debt-to ...

  8. What are the best rewards credit cards and travel loyalty ...

    www.aol.com/news/best-rewards-credit-cards...

    Free upgrades, early check-in, and award nights — these are just a few of the perks for spending on a good hotel or travel credit card. To find the best of the bunch, USA TODAY 10Best teamed up ...

  9. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...