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  2. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    Parsons problems are a form of an objective assessment in which respondents are asked to choose from a selection of code fragments, some subset of which comprise the problem solution. The Parsons problem format is used in the learning and teaching of computer programming . Dale Parsons and Patricia Haden of Otago Polytechnic developed Parsons's ...

  3. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    The Java memory model describes how threads in the Java programming language interact through memory. Together with the description of single-threaded execution of code, the memory model provides the semantics of the Java programming language. The original Java memory model developed in 1995, was widely perceived as broken, [1] preventing many ...

  4. LeetCode - Wikipedia

    en.wikipedia.org/wiki/LeetCode

    LeetCode supports multiple programming languages, including Java, Python, JavaScript, and C. The platform features forums where users can engage in discussions related to problems, the interview process, and share their interview experiences. Types of problems. Every question on LeetCode has a particular category or tag.

  5. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    The RTA list of open problems – open problems in rewriting. The TLCA List of Open Problems – open problems in area typed lambda calculus. Categories: Conjectures. Lists of unsolved problems. Unsolved problems in computer science.

  6. Category:Articles with example Java code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Balking pattern. Behavior-driven development. Binomial test. Bitwise trie with bitmap. Boilerplate code. Bounded quantification. Boxing (computer science) Boyer–Moore string-search algorithm. Bridge pattern.

  7. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    Proxy pattern. In computer programming, the proxy pattern is a software design pattern. A proxy, in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

  8. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Extreme programming practices. Extreme programming ( XP) is an agile software development methodology used to implement software systems. This article details the practices used in this methodology. Extreme programming has 12 practices, grouped into four areas, derived from the best practices of software engineering. [1]

  9. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), meaning that compiled Java code can run on all platforms that support Java without the need to recompile.