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  2. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    The game's main playable character, Boyfriend. Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "Weeks" in-game, containing three songs each.

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Friday Night Funkin': Psych Engine (Link to engine Wikipedia page required.) uses Lua for stage building, so-called "modcharts" and multi song functionality, such as editing HUD or adding more functions. [8] Foldit, a science-oriented game in protein folding, uses Lua for user scripts. Some of those scripts have been the aim of an article in ...

  4. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [ 1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite . Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued ...

  5. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The Eternity Engine is a Windows source port licensed under the GNU General Public License. It was first released on January 8, 2001, as version 3.29 beta 1. It was originally meant to power a Doom total conversion, but after that project went on hiatus (eventually being cancelled in 2006), the engine became the prime focus. The engine is based ...

  6. Haxe - Wikipedia

    en.wikipedia.org/wiki/Haxe

    Haxe is a high-level cross-platform programming language and compiler that can produce applications and source code for many different computing platforms from one code-base. It is free and open-source software, released under an MIT License. [ 2]

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Engine for 2D action/strategy platformers with 3D graphics OpenMW: C++: mwscript, Lua: Yes 3D Windows, Linux, macOS: GPL-3.0-or-later: Reimplementation of the Morrowind game engine OpenSimulator: C#: LSL: Yes 3D Windows, Linux, macOS, FreeBSD: BSD: Server platform to host virtual worlds, compatible with Second Life clients ORX: C/C++: 2009 ...

  8. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    NVList is an open source visual novel engine that runs on Windows, Mac OS, Linux, Android, and even online (through an applet). It is coded in the Java language, even though the scripts are written in Lua. It is being updated to this day on GitHub. [20] It has all the functionality required for a Visual Novel, and more.

  9. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Website. [1] Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [ 1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.