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  2. Emotional Regulation Skills Every Parent Should Teach Their Kids

    www.aol.com/emotional-regulation-skills-every...

    Breathing slowly and evenly can help slow an elevated heart rate, and bring a sense of calm to an agitated state of mind—plus, pausing to practice slow, deep breaths helps kids connect to, and ...

  3. Mightier - Wikipedia

    en.wikipedia.org/wiki/Mightier

    The program is highly regarded by parents for children with autism, ADHD, ADD, ODD, anxiety, and other emotional regulation challenges. [4] The company works with popular video game developers to add the Mightier emotional learning layer to the games to keep kids engaged and learning.

  4. Play therapy - Wikipedia

    en.wikipedia.org/wiki/Play_therapy

    Playfulness by Paul Manship, 1912–1914. Play therapy is an evidence based approach for children that allows them to find ways to learn, process their emotions, and make meaning of the world around them. Play therapy can be used for several reasons including trauma, autism, behavior, attachment, and language.

  5. Emotional self-regulation - Wikipedia

    en.wikipedia.org/wiki/Emotional_self-regulation

    v. t. e. The self-regulation of emotion or emotion regulation is the ability to respond to the ongoing demands of experience with the range of emotions in a manner that is socially tolerable and sufficiently flexible to permit spontaneous reactions as well as the ability to delay spontaneous reactions as needed. [ 1]

  6. Play Dominoes All Fives Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/...

    Dominoes: All Fives. All Fives features beautiful art, fast gameplay, and solo or multiplayer modes. Expose multiples of five and score! By Masque Publishing. Advertisement. Advertisement. Feedback.

  7. Video game addiction in China - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction_in_China

    Video games satisfy the need of social connections and activities. [5] Today's games encourage players to interact with each other, supporting the societal demand for interpersonal connections. Massively multiplayer online role-playing games are an example of this. Level reward systems are addictive, and provide incentives to the player to ...

  8. Cognitive behavioral therapy - Wikipedia

    en.wikipedia.org/wiki/Cognitive_behavioral_therapy

    Cognitive behavioral therapy ( CBT) is a form of psychotherapy [ 1][ 2] that aims to reduce symptoms of various mental health conditions, primarily depression, PTSD and anxiety disorders. [ 3] Cognitive behavioral therapy focuses on challenging and changing cognitive distortions (such as thoughts, beliefs, and attitudes) and their associated ...

  9. Poptropica - Wikipedia

    en.wikipedia.org/wiki/Poptropica

    Educational, adventure, single-player with massively multiplayer online game elements. Mode (s) Single and multiplayer. Poptropica is an online role-playing game, developed in 2007 by Pearson Education 's Family Education Network, and targeted towards children aged 6 to 15. Poptropica is primarily the creation of Jeff Kinney, later known as the ...

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