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Intel Graphics Technology. Intel Graphics Technology[ 4] ( GT) [ a] is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics .
The Intel Graphics badge. This article contains information about Intel's GPUs (see Intel Graphics Technology) and motherboard graphics chipsets in table form. In 1982, Intel licensed the NEC μPD7220 and announced it as the Intel 82720 Graphics Display Controller. [1] [2]
A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...
This article provides a list of motherboard chipsets made by Intel, divided into three main categories: those that use the PCI bus for interconnection (the 4xx series), those that connect using specialized "hub links" (the 8xx series), and those that connect using PCI Express (the 9xx series). The chipsets are listed in chronological order.
These drivers were developed for Intel by Tungsten Graphics. In May 2007, version 2.0 of the driver (xorg-video-intel) was released, which added support for the 965GM chipset. In addition, the 2.0 driver added native video mode programming support for all chipsets from i830 forward.
Windows Display Driver Model. Windows Display Driver Model ( WDDM, [ 1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista. [ 2]
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers. Its most important users are two graphics drivers mostly developed and funded by Intel and AMD for their ...
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...
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