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Programming style, also known as coding style, is the manner in which source code is written that results in distinctive characteristics of the code; the resulting code style . Many consider consistent style within a codebase to be valuable; to make the code easier to read and more maintainable. Often, a programmer follows style guidelines with ...
Preprocessor – Program that processes input for another program; Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text; Template processor – Software designed to combine templates with a data model to produce result documents
The project started with the four Proggy typefaces authored by Tristan Grimmer: Proggy Clean, Square, Small, and Tiny, circa 2004. Other contributors had their fonts added to the collection with time, which account to about 10 additional typefaces. It is currently a member of the Gentoo Linux packaging system.
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In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.
Lint (software) Lint is the computer science term for a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. [ 1] The term originates from a Unix utility that examined C language source code. [ 2] A program which performs this function is also known as a "linter".
v. t. e. Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming ...
Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any ...