Search results
Results From The WOW.Com Content Network
Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.
The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.
3-D computer graphics rely on many of the same algorithms as 2-D computer vector graphics in the wire-frame model and 2-D computer raster graphics in the final rendered display. In computer graphics software, 2-D applications may use 3-D techniques to achieve effects such as lighting , and similarly, 3-D may use some 2-D rendering techniques.
2D graphics editors or drawing programs are application-level software for the creation of images, diagrams and illustrations by direct manipulation (through the mouse, graphics tablet, or similar device) of 2D computer graphics primitives.
Computer-generated image created by Gilles Tran Following is a list of notable 3D modeling software , computer programs used for developing a mathematical representation of any Three Dimensional surface of objects, also called 3D modeling .
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.