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Microsoft Visual C++. Microsoft Visual C++ ( MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
The Visual C++ compiler's standards-compliance improved, especially in the area of partial template specialization. Visual C++ Toolkit 2003 is a version of the same C++ compiler shipped with Visual Studio .NET 2003 without the IDE that Microsoft made freely available.
ROSE: an open source compiler framework to generate source-to-source analyzers and translators for C/C++ and Fortran, developed at Lawrence Livermore National Laboratory MILEPOST GCC : interactive plugin-based open-source research compiler that combines the strength of GCC and the flexibility of the common Interactive Compilation Interface that ...
Visual Studio by Microsoft as IDE, with GNU Tools as compiler/linker – e.g. supported by VisualGDB; VXM Design's Buildroot toolchain for Cortex. It integrates GNU toolchain, Nuttx, filesystem and debugger/flasher in one build. winIDEA/winIDEAOpen by iSYSTEM; YAGARTO – free GCC (no longer supported)
Intel C++ Compiler Classic is available for Windows, Linux, and macOS and supports compiling C and C++ source, targeting Intel IA-32, Intel 64 (x86-64), Core, Xeon, and Xeon Scalable processors. [5] It supports the Microsoft Visual Studio and Eclipse IDE development environments.
Visual Studio Code. Visual Studio Code, also commonly referred to as VS Code, [9] is a source-code editor developed by Microsoft for Windows, Linux, macOS and web browsers. [10] [11] Features include support for debugging, syntax highlighting, intelligent code completion, snippets, code refactoring, and embedded version control with Git.
Playground Access PHP Ruby/Rails Python/Django SQL Other dbfiddle : Free No No No Yes Db2, Firebird, MariaDB, MySQL, Node.js, Oracle, Postgres, SQL Server, SQLite, YugabyteDB
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.