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  2. ASCII - Wikipedia

    en.wikipedia.org/wiki/ASCII

    ASCII ( / ˈæskiː / ⓘ ASS-kee ), [3] : 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices.

  3. Leet - Wikipedia

    en.wikipedia.org/wiki/Leet

    Leet originated within bulletin board systems (BBS) in the 1980s, where having "elite" status on a BBS allowed a user access to file folders, games, and special chat rooms. The Cult of the Dead Cow hacker collective has been credited with the original coining of the term, in their text-files of that era. [3]

  4. Fan translation of video games - Wikipedia

    en.wikipedia.org/wiki/Fan_translation_of_video_games

    Original Japanese is on the left; RPGe's translation is on the right. In video gaming, a fan translation is an unofficial translation of a video game made by fans . The fan translation practice grew with the rise of video game console emulation in the late 1990s. [1] A community of people developed that were interested in replaying and ...

  5. Runic (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Runic_(Unicode_block)

    Background. The distinction made by Unicode between character and glyph variant is somewhat problematic in the case of the runes; the reason is the high degree of variation of letter shapes in historical inscriptions, with many "characters" appearing in highly variant shapes, and many specific shapes taking the role of a number of different characters over the period of runic use (roughly the ...

  6. Text-based game - Wikipedia

    en.wikipedia.org/wiki/Text-based_game

    v. t. e. A text game or text-based game is an electronic game that uses a text-based user interface, that is, the user interface employs a set of encodable characters, such as ASCII, instead of bitmap or vector graphics. All text-based games have been well documented since at least the 1960s, when teleprinters were interlaced with mainframe ...

  7. Fortran - Wikipedia

    en.wikipedia.org/wiki/Fortran

    A reproduction of a FORTRAN coding form, printed on paper and intended to be used by programmers to prepare programs for punching onto cards by keypunch operators. Now obsolete. Before the development of disk files, text editors and terminals, programs were most often entered on a keypunch keyboard onto 80-column punched cards, one line to a card.

  8. Braille ASCII - Wikipedia

    en.wikipedia.org/wiki/Braille_ASCII

    Braille ASCII. Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American ...

  9. MSX - Wikipedia

    en.wikipedia.org/wiki/MSX

    History The Spectravideo SV-328 is the predecessor of the MSX standard. Many MSX programs were unofficially ported to the SV-328 by home programmers. In the early 1980s, most home computers manufactured in Japan such as the NEC PC-6001 and PC-8000 series, Fujitsu's FM-7 and FM-8, and Hitachi's Basic Master featured a variant of the Microsoft BASIC interpreter integrated into their on-board ROMs.