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  2. Economy of Second Life - Wikipedia

    en.wikipedia.org/wiki/Economy_of_Second_Life

    The virtual world Second Life has its own economy and a virtual token referred to as Linden Dollars (L$). In the SL economy, users (called "residents") buy from and sell to one another directly, using the Linden, which is a closed-loop virtual token for use only within the Second Life platform.

  3. Virtual currency - Wikipedia

    en.wikipedia.org/wiki/Virtual_currency

    Virtual currency. Virtual currency, or virtual money, is a digital currency that is largely unregulated, issued and usually controlled by its developers, and used and accepted electronically among the members of a specific virtual community. [1] In 2014, the European Banking Authority defined virtual currency as "a digital representation of ...

  4. Cryptocurrency - Wikipedia

    en.wikipedia.org/wiki/Cryptocurrency

    Many banks do not offer virtual currency services themselves and can refuse to do business with virtual currency companies. In 2014, Gareth Murphy, a senior banking officer, suggested that the widespread adoption of cryptocurrencies may lead to too much money being obfuscated , blinding economists who would use such information to better steer ...

  5. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual ...

  6. Intuit TurboTax guide to IRS virtual currency taxes - AOL

    www.aol.com/article/finance/2019/10/30/intuit...

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  7. Bitcoin - Wikipedia

    en.wikipedia.org/wiki/Bitcoin

    Buying real-world goods with any virtual currency had been illegal in China since at least 2009. 2015–2019. Research produced by the University of Cambridge estimated that in 2017, there were 2.9 to 5.8 million unique users using a cryptocurrency wallet, most of them using bitcoin. In August 2017, the SegWit software upgrade was activated.

  8. Legality of cryptocurrency by country or territory - Wikipedia

    en.wikipedia.org/wiki/Legality_of_cryptocurrency...

    Art. 117. — The purchase, sale, use, and holding of so-called virtual currency is prohibited. Virtual currency is that used by internet users via the web. It is characterized by the absence of physical support such as coins, notes, payments by cheque or credit card.

  9. Virtual currency law in the United States - Wikipedia

    en.wikipedia.org/wiki/Virtual_currency_law_in...

    United States virtual currency law is financial regulation as applied to transactions in virtual currency in the U.S. The Commodity Futures Trading Commission has regulated and may continue to regulate virtual currencies as commodities. [1] [2] The Securities and Exchange Commission also requires registration of any virtual currency traded in ...