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  2. Pyramid of doom (programming) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_of_doom_(programming)

    In computer programming, the pyramid of doom is a common problem that arises when a program uses many levels of nested indentation to control access to a function. It is commonly seen when checking for null pointers or handling callbacks. [1] Two examples of the term are related to a particular programming style in JavaScript, [2] and the ...

  3. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Geometric primitive. Vector graphics consists of geometrical primitives. In vector computer graphics, CAD systems, and geographic information systems, geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible) geometric shape that the system can handle (draw, store). Sometimes the subroutines that draw the corresponding ...

  4. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    Design by contract ( DbC ), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software . It prescribes that software designers should define formal, precise and verifiable interface specifications for software components, which extend the ordinary definition of abstract ...

  5. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    Java is loaded from compiled bytecode, while JavaScript is loaded as human-readable source code. Java's objects are class-based, while JavaScript's are prototype-based. Finally, Java did not support functional programming until Java 8, while JavaScript has done so from the beginning, being influenced by Scheme. JSON

  6. Scientists Discovered Promethium in 1945. They Only Just ...

    www.aol.com/scientists-discovered-promethium...

    Scientists from the Oak Ridge National Laboratory, a descendant of the original lab that discovered the element back in 1945, implemented a new process last year that allowed for the creation of a ...

  7. Pyramid (image processing) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(image_processing)

    Pyramid, or pyramid representation, is a type of multi-scale signal representation developed by the computer vision, image processing and signal processing communities, in which a signal or an image is subject to repeated smoothing and subsampling. Pyramid representation is a predecessor to scale-space representation and multiresolution analysis .

  8. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    For example, C allows implicit conversion from void * to other pointer types but C++ does not (for type safety reasons). Also, C++ defines many new keywords, such as new and class, which may be used as identifiers (for example, variable names) in a C program.

  9. Learning pyramid - Wikipedia

    en.wikipedia.org/wiki/Learning_pyramid

    Learning pyramid. The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”) [1] is a group of ineffective [2] learning models and representations relating different degrees of retention induced from various type of learning.