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  2. Pyramid of doom (programming) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_of_doom_(programming)

    In computer programming, the pyramid of doom is a common problem that arises when a program uses many levels of nested indentation to control access to a function. It is commonly seen when checking for null pointers or handling callbacks. [1] Two examples of the term are related to a particular programming style in JavaScript, [2] and the ...

  3. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    A design by contract scheme. Design by contract ( DbC ), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software . It prescribes that software designers should define formal, precise and verifiable interface specifications for software components, which extend the ...

  4. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    Sometimes, the term object-based is applied to prototype-based programming languages, true object-oriented languages that lack classes, but in which objects instead inherit their code and data directly from other template objects. An example of a commonly used prototype-based scripting language is JavaScript.

  5. Low-level programming language - Wikipedia

    en.wikipedia.org/wiki/Low-level_programming_language

    Low-level programming language. A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture —commands or functions in the language map that are structurally similar to processor's instructions. Generally, this refers to either machine code or assembly language.

  6. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    Defensive programming is an approach to improve software and source code, in terms of: General quality – reducing the number of software bugs and problems. Making the source code comprehensible – the source code should be readable and understandable so it is approved in a code audit. Making the software behave in a predictable manner ...

  7. Site reliability engineering - Wikipedia

    en.wikipedia.org/wiki/Site_reliability_engineering

    Site reliability engineering. Site reliability engineering ( SRE) is a set of principles and practices that applies aspects of software engineering to IT infrastructure and operations. [1] SRE claims to create highly reliable and scalable software systems. Although they are closely related, SRE is slightly different from DevOps.

  8. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...

  9. Example-centric programming - Wikipedia

    en.wikipedia.org/wiki/Example-Centric_Programming

    Example-centric programming is an approach to software development that helps the user to create software by locating and modifying small examples into a larger whole. That approach can be helped by tools that allow an integrated development environment (IDE) to show code examples or API documentation related to coding behaviors occurring in the IDE.